All suggested lifestyle spans for figures in the World of warcraft universe are taken from the World of warcraft RPG guides -- and of course, these are only guidelines. In a wonderful world like World of warcraft, it's possible for figures to extend their life by a lot of decades using various details or rituals. With roleplay, you can expand the limits of what is determined fairly well so long as you've got reasonable and explanation to returning it up.
The RP people gets to "adulthood" at age 15 or so -- formerly than we do out here in the actual world, but we're talking World of warcraft here; individuals develop fast. Center age for people is determined as age 35; old age strikes at about age 53; very, very old or "venerable" age would be about 80; and most people don't remain beyond 85-130. That last wide variety seems like a expand, but again, we're interacting with a wonderful world here.
For worgen, the same applies -- worgen players are human; they've basically been bitten and inflicted with the worgen bane. The worgen bane, however, doesn't effect lifespan at all, so the same guidelines apply. For forsaken players, this is going to be a little different; figures don't age, and they don't really have an "expected" lifespan. However, the age they were when they passed away decides how old they look in existing day -- minus the rot and decay, of course.
The other purpose you want an age for forsaken figures is so that you can flesh out who they were before they were forsaken. Forsaken figures may or may not retain their reminiscences of their former lives; it's entirely up to the player. If you want to ignore your character's previous lifestyle before he was raised of WOW Gold, that's excellent -- but if you want to provide him reminiscences of his former lifestyle, providing him an age when he passed away gives you something to execute with going ahead.
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