2012年12月16日星期日

Will the miracle be immediate, or have a throw time

    How will a miracle that does AoE harm also be healthy for single-target damage? This is the aspect of the released information that creates the least sense to me. We've never, in the record of the experience, had entry to a miracle that's useful both as an AoE miracle and as a PvE-rotation-viable single-target miracle, as such a factor would presumably be severaly crowded out in PvP. The nearest we've come is probably Residing Blast, but even that is seriously restricted in its AoE abilities.
    Will the miracle proceed on along its path without disruption no matter what? Will surfaces disrupt it? Will reviewing a immediate hit on something along the way cause the miracle to cease? My think is that yes, it will proceed even after stunning something directly, and no, it will not mix surfaces or other obstacles.
    Will the mana price be beyond reach in a PvE environment?
    Will the single-target harm make the miracle value launching in pure single-target fights? I genuinely doubt it, but my fingertips are surpassed so difficult they may never uncross again.
    Will the miracle produce risk the way a regular AoE miracle does? Because that's the most frightening aspect of this miracle in theory: Sending an unmanageable basketball of AoE loss of life sailing into a going package of enemies, there is generally no way to effectively estimate which enemies it will attack and whether or not those enemies are currently being organised by the reservoir. The chance of a miscast (or even a well cast) Flame Orb getting me murdered seems great.
    Will the miracle function need a second concentrating on generally click, or will it generally fire out on only one media, in whatever direction your mage happens to be facing? I'm anticipating for only one media, but the additional perfection of a second media might be necessary.
    How fast will the orb travel, and how far will it go?
    What kind of cooldown will it have?
    At what amount will the AoE harm tick? As it goes a mob, will that mob be getting hit once, or several times?
    What kind of variety will the miracle have as it travels? Are we referring to hitting a wide swath of enemies or only those within a few feet of the immediate path?

Despite the unknowns -- and you may be able to tell this already -- I'm super-duper excited to see this miracle in activity. And though it isn't as fancy, I'm also really interested to see how the skills reward for the new fire shrub performs.

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